RANGERS OF THE TORN
Rangers of the Torn is a dark fantasy series set in a brutal world scarred by war, magic, and the greed of men. It is a tale of survival, vengeance, and the fragile hope that flickers between the blades and shadows of a land divided by the Torn — a vast wound in the earth where old magic still festers.
This world was born from my love of the great fantasy epics — the timeless realms of Tolkien, the grit and depth of R.A. Salvatore, and the legendary adventures of the Dragonlance Chronicles and many more. I’ve also drawn from the grounded heroism and historical realism of writers like David Gemmell and Valerio Massimo Manfredi, whose stories of courage, loyalty, and loss helped shape the spirit of this world.
In Rangers of the Torn, you’ll find a realm where steel and sorcery intertwine, where elves are not all noble, men are not all righteous, and monsters wear many faces. It is a place of dark forests, frozen mountains, shattered kingdoms, and the Rangers — those who stand watch against the horrors that crawl from the north.
This is a world I’ve spent years building — harsh, cold, and cruel, yet alive with the fire of those who refuse to surrender to it. I hope you enjoy exploring it… and losing yourself for a while in its shadows.
RIFT SCARS
Book I of the Rangers of the Torn
In the shadow of the abyss, heroes are not born — they are forged.
The land of Jeffran bleeds.
A thousand years after the elven war that split the world and birthed the Torn, the Rangers stand as the last line between the living and the horrors of the north.
But their numbers dwindle. Their supplies rot. And their enemies are evolving.
Across the frozen wastes, the Kalfori Frost Elves — pale-skinned, fanged, and merciless — prepare to strike. Their armies of mutated Vraki beasts raid the frontier, testing the Rangers’ defenses while spies sow corruption among the southern lords, who would rather line their coffers than defend their borders.
Every raid burns villages. Every loss weakens the wall between civilization and chaos.
Amid the ruin, new heroes begin to rise.
A fallen lord’s son, Thorik of Hammercliff, struggles to master the rage left by his father’s murder.
In the deep forests, Brojkr, a feral Ferakyr, learns to control the beast within under the watch of the elven wardens.
And on the frostbitten plains, Trelebrand, the Ranger they call the Shadow Wolf, fights to hold the line against an enemy that cannot die.
But the north is stirring.
Old powers wake beneath the ice, and the Torn whispers again — hungry, waiting.
RIFT SCARS is a brutal tale of blood, vengeance, and the fragile light that survives at the edge of the world — where loss is the forge, and only the strong endure.
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